How do I improve my dm of the rings skills? Simple tricks for quick wins!

How do I improve my dm of the rings skills? Simple tricks for quick wins!

Alright, folks, let’s talk about “DM of the Rings.” Now, I’ve been running tabletop games for a while, and I gotta say, it’s a wild ride. Today, I’m gonna walk you through my own journey, from a newbie DM to someone who feels like they’ve got a handle on this whole dungeon-mastering thing. But make no mistake, even with time, every Dungeon Master has room for improvement.

Getting Started

First off, when I started, I was clueless. Seriously, I didn’t know my D20 from a hole in the ground. But you gotta start somewhere, right? I picked up the rule books, watched a bunch of those helpful YouTube videos, and just dove in. My first few sessions were a mess, I won’t lie.

The Learning Curve

The biggest thing I learned early on is that being a DM is all about being flexible. You gotta roll with the punches. Players will do the unexpected, they’ll go off-script, and sometimes they’ll completely derail your carefully laid plans. And you know what? That’s okay. In fact, it’s part of the fun. I remember one time I had this whole elaborate dungeon planned out, and my players just decided to skip the whole thing and go shopping instead. I was like, “What? No! The dungeon!” But you know what? We had a blast role-playing their shopping spree. It was a good time.

How do I improve my dm of the rings skills? Simple tricks for quick wins!

Finding My Style

It took a while, but I started to find my own style as a DM. I realized I’m more of a storyteller than a rules lawyer. I like to focus on creating a fun and engaging narrative, and I’m not afraid to bend the rules a little if it makes for a better story. There are fast ways to fix campaigns, and you can be always right. Some people might disagree with that approach, but hey, it works for me and my group. The key is to find what works for you and your players. Communicate, folks, it’s a two-way street.

Getting Comfortable

Another big one for me was getting comfortable with my setup. I used to strain my neck trying to see over my DM screen, and it was a pain. So, I adjusted my setup, got a comfy chair, and made sure I could see everything easily. It sounds like a small thing, but trust me, it makes a huge difference. I have to continue to listen and learn to make my campaign the most fun it can be. If you’re not comfortable, you’re not gonna be at your best. It is a good advice also to play as well as DM. It makes you understand the point of view of your players.

Mistakes Were Made

Of course, I’ve made plenty of mistakes along the way. There was that time I accidentally TPK’d my party with a way-too-powerful monster. Oops. Or that time I forgot a major plot point and had to retcon it later. Yeah, that was embarrassing. But you know what? You learn from your mistakes. You figure out what works and what doesn’t, and you keep getting better.

It’s All About the Journey

At the end of the day, being a DM is a journey. It’s about learning, growing, and having fun with your friends. It’s not about being perfect, it’s about creating a shared experience that everyone can enjoy. So, if you’re thinking about taking the plunge and becoming a DM, I say go for it. It’s a lot of work, but it’s also incredibly rewarding. And who knows, you might just discover your inner DM of the Rings.

And remember, folks, the most important rule of all: have fun! Because if you’re not having fun, then what’s the point, right?